Summary:
It is proposed that the Fourth Period sees significant change in BottoDAO’s economy, whereby Retroactive Rewards are removed and its 25% allocation is redistributed either to Active Rewards or Treasury.
The snapshot will contain three scenarios:
- Redirect 25% of Retroactive Rewards to Active Rewards
- Redirect 25% of Retroactive Rewards to Treasury
- Do not remove Retroactive Rewards
It is expected that the DAO rationalizes and argues for one of the three scenarios in this proposal. For now, this BIP proposes the removal of Retroactive Rewards and reallocation of its 25% share of revenue to Active Rewards. Reasons for the removal of retroactive rewards are outlined in §1.3.
Voters can earn through:
- Spending VP every week (Active Rewards Contract)**
- Emissions (Governance & Liquidity Mining Contract)
Retroactive Rewards (Determined by the DAO after the period finishes)
* Requires an Access Pass or staked $BOTTO in the governance contract.
** Requires a minimum of 2,000 $BOTTO staked in the governance contract.
Protocol ETH revenue is distributed each round:
- 50% to Active Rewards Contract
- 50% to DAO treasury, with equivalent in $BOTTO burned
Subsidized Active Rewards
50% of revenue generated from any collaborations, derivatives, or royalties from the interim period (between Third and Fourth Period) are equally distributed across 12 rounds of the Fourth Period.
For example, this will include the Ryan Koopmans collaboration dropping on May 25th.
1.1. Economy Proposal Specification
50% of all protocol revenue within any given round is directly redistributed to Botto participants:
- 50% to those who spent VP in a round (relative to others), in ETH
25% to a pool for retroactive rewards, in ETH or $BOTTO
The remaining 50% of revenue is held in the treasury, with $BOTTO equal to 50% of weekly revenue burned from the treasury, like in the third period.
1.2 Active Rewards Contract
50% of protocol revenue in any given round will be distributed in ETH. This includes any revenue generated from derivatives, secondary sales, and any other revenue stream Botto as a protocol has. Distribution is based on how many Voting Points (VP) are spent by a user, relative to other voters in that voting round. ETH is deposited from the treasury into the Active Rewards contract after the round ends.
To qualify for rewards from this contract, a user must have at least 2,000 $BOTTO staked in the Governance contract before the end of the round and when they claim.
1.3 Retroactive Rewards
After much deliberation, this BIP proposes that retroactive rewards are dropped from Botto’s economy:
The current rewards system has been critiqued as complex, especially for new users who have to understand both active and retroactive rewards. Removing the retroactive rewards simplifies the system, making it more accessible and easier to understand.
The actions used to calculate retroactive rewards (days voted, artworks voted on, etc.) might not consistently reflect valuable DAO engagement for Botto. While the metrics we have defined in the second period are definitely impactful, and meaningful to the protocol in some capacity, they ultimately function like a vague airdrop. Even though the rewarded behavior is not perfectly predictable, they still incentivize users with relatively little skin in the game to “grind” a wide variety of behaviors in a way that may not be aligned with the protocol. For that reason alone, retroactive rewards should be discredited as a way to access ETH revenue.
Determining the distribution of retroactive rewards also adds another layer of complexity to DAO governance. This is to the detriment of the DAO, taking time and resources. We should be spending this time to either isolate preferred engagement variables and find meaningful ways to reward them, while at the same time keeping current incentive mechanisms straightforward and focusing on the idea of rewarding voters. One simple example we could consider would be rewarding certain behaviors (such as proposing governance proposals) in $BOTTO as an incentive to provably-aligned actors.
We strongly encourage proposals that reward qualitative contributions in a way that does not invite misaligned behavior, and see the treasury’s large holding of $BOTTO as an underutilized resource here.
Should BIP-29 pass, this change would not affect the distribution of Third Period Retroactive Rewards.
1.3.1 Reallocation to Active Rewards
Reallocating 25% of protocol earnings from Retroactive Rewards to Active Rewards means that active voting participants earn 50% of weekly revenue. Advantages to this may include:
- Simplification of understanding rewards system for new project entrants
- Maintaining the 50/50 split between DAO participants and the treasury
- Increase in "Instant gratification"
- Easier to model out BOTTO token value
- Increase excitement in participation
1.3.2 Reallocation to Treasury
Reallocating 25% of protocol earnings from Retroactive Rewards to Treasury means that the treasury accrues 75% of weekly revenue. Advantages to this may include:
- Simplification of understanding rewards system for new project entrants
- Additional funds for the DAO to fuel growth
- Potential reserve of funds for rewarding aligned contributions
- Easier to model out BOTTO token value
1.3.3 Keeping Retroactive Rewards
Avoiding any reallocation and maintaining Retroactive Rewards results in no change to the Fourth Period economy. Advantages to this may include:
- Maintaining a method for exploring and rewarding DAO voting behavior
- Maintaining existing economy reward system
- Maintenance of expectations of all voters (concept of "fairly rewarding" behaviors, i.e. early voting)
1.4 Treasury $BOTTO Burned
Following BIP-22, the DAO will continue to burn an equivalent of $BOTTO from the treasury equal to 50% of round revenue.
1.5 Interim Period
There is a 1 week gap between periods with Botto generating protocol revenue from derivative collections and a collaboration with Ryan Koopmans & Alice Wexell. This revenue would be reallocated equally throughout the 12 weeks of the fourth period active rewards.
2.0 Budget
N/A
2.1 Disadvantages
- The removal of retroactive rewards without a set alternative established to reward diverse forms of contribution besides VP expenditure pushes off new solutions to experiment with.
- Relying on the proactivity of the DAO to propose ideas may result in a delay that calcifies a more plutocratic economy.
2.2 Criteria of Success
- Growth in proposals for alternative methods of rewarding
- General growth in DAO Governance (more engaged participants)
- General